Portrait of Celia (Fangxuan) Wu

Celia (Fangxuan) Wu

Interaction / Game / GUI Designer

I am a game and interaction designer working across game design, interaction design, visual design, GUI, service experiences, and interactive installations. My practice moves between research, gameplay exploration, interface logic and visual presentation, and the design and making of physical prototypes.

I graduated from the China Academy of Art in June 2025 and am now in my fourth term of the Design for Performance & Interaction MArch at The Bartlett School of Architecture, UCL. My current interests include generative AI games, AI-assisted design workflows, tangible games, and experimental interaction systems.

Education

2025-2027

UCL Bartlett School of Architecture

Design for Performance & Interaction MArch

2021-2025

China Academy of Art

Image and Media Foundation / Interactive Media and Game-related Design

Experience

2026

NetEase Leihuo, GUI Design Intern

Participated deeply in multiple production modules, including icon systems, functional interfaces, commercial interface design, motion design, implementation follow-up, and in-game testing. The internship strengthened cross-functional communication, production coordination, and professional GUI design skills.

2025

Tencent, GUI Design Intern

Worked across project pipelines with a focus on commercial value, visual benchmarking, and pre-production design standards. Conducted comparative analysis for Clash Royale UI and icon systems, produced localized design guidelines, designed PVE gameplay badges, and contributed to the first S-level skin UI proposal for Clash Royale. Passed the conversion review.

2024

NetEase Games, GUI Design Intern

Joined the 2025 campus recruitment summer internship for a GUI role. Contributed to narrative content UI design for Identity V, learned to identify user needs, proposed innovative in-game photography planning directions, and optimized interaction flows for a smoother user experience. Passed the conversion review.

2023

CAA Digital Product Dongtian COSMOS, Interaction Design Intern

Worked on interaction design and visual design output for Dongtian COSMOS, an online graduation exhibition platform of the China Academy of Art. Contributed to product iteration, interface experience, and visual refinement for a digital art communication platform.

Selected Awards

2025

Xumi Realm, Graduation Project Bronze Award

2025

Beautiful China Innovation Design Competition, First Prize

2024

Cultural China Online Creative Competition, National First Prize

2024

Second-class Scholarship

2024

Lychee Odyssey, Tencent Academy Collaborative Workshop Outstanding Project

Skills

Proficient

Figma, Photoshop, Illustrator, Unity, Unreal Engine 5, Blender, Cinema 4D, After Effects, Procreate, ComfyUI, Vibe Coding, Midjourney

Familiar

Python, Arduino, Rhino, Processing, TouchDesigner, Maya, ZBrush, Premiere Pro

Design Focus

Game design, interaction design, visual design, GUI, user experience design, service design, AI-assisted creative workflow

Career Focus

Game Design / Interaction Design / Visual Design / User Experience Design

Preferred locations London, Shanghai, Hangzhou, Shenzhen

Languages English, Mandarin Chinese (native)

Contact ucbvfw3@ucl.ac.uk