Work

Selected projects in game design, interaction, service systems, and experimental interfaces.

Lychee Odyssey Lychee Odyssey Game Design, UX, Cultural Heritage Xumi Realm Xumi Realm Game Design, Environment The Same The Same Global Game Jam, 48-hour Game Worldblocks Worldblocks Tangible Interaction / Modular System EMBRACE EMBRACE Human-Computer Interaction Thermo-Isle Thermo-Isle Speculative Interaction Non-crime City Non-crime City Game Design Requiem Requiem Narrative Game Quicksand Chronos Quicksand Chronos Game Design, UX Tactile Territories Tactile Territories Board Game, Haptics, UX The Babel Cage The Babel Cage Game, Environment Architectures of Individual Memories Architectures of Individual Memories Experimental Spatial Design Flower Island Flower Island Service Design VISIONGO VISIONGO Product, Service Design JIJI JIJI Service Design, App Design Silent Fair Silent Fair AR Game, UX/UI Design Tidy Go Tidy Go Zhejiang University Collaboration